1) Clothes - The con itself is four days. Most people fly in sometime Wednesday. Those who can afford the extra night in the hotel and the extra day off work fly home on Monday. That is five days of clothes to pack. If you are driving add to this accordingly. Larping? Cosplaying? Entering the Costume Contest? Add even more clothing, and possibly props and makeup. You might be tempted to pack less and re-wear some things. Don't! Trust me. No one likes a smelly gamer. ( There is a way to pack less and not be hated, more on this later. )
2) Gamer Gear - Books for all the game systems you intend to play. Dice, lots of them. Giant binder containing every character you have made since junior high. Your Warmachine army. Every Magic card you own. Don't! Trust me. Your back, airport security and your wallet will thank you for it later.
3) Electronics - Your a gamer geek. You own more electronic gadgets than the US military. They must be useful at the con. You must bring the all. Don't! Trust me. Your back, airport security and your wallet will thank you for it later.
So let us revisit the topic above. What should you pack in this post 911 ( unpacking and then repacking your laptop at every security checkpoint is no fun ) age, with a poor economy that has caused the airlines to limit how much you can bring on the plane without them charging you excessive overage fees? Let us start with...
1) That clothing we talked about earlier. You need that. You will sweat and get stinky. There is a way to skimp on the way out though, and it may save you money on the way back. If you are planning on buying the obligatory con shirt anyway, and stopping by Off World Designs, do it the first day. Leave the shirts out of your suitcase. Pick up your Gen Con shirt Wednesday when you get in to wear Thursday. Thursday morning hit the dealer hall and purchase your shirts for the rest of the Con. You have room in your luggage for them, because you saved that space on the way out. This will save you having to take back an extra bag, and being charged for it by your airline.
2) Your gear. If you are playing your favorite system you probably know it well enough to leave the books at home. Playing RPGA events? Plan what character you are going to play ahead of time, bring it and leave the giant binder at home. Dice. You know you are going to stop by the Chessex booth and buy more. Leave the old ones at home and do it Thursday morning while you are clothes shopping. If you are in a miniatures or card tournament bring your army list or deck with sideboard. Leave the rest at home. Want to get into a pickup game of Magic, buy a pack of cards at the dealer hall. You are going to anyway. Pickup game of your favorite miniatures? Don't!
3) All those fancy electronic gadgets. They really are a must have, and can reduce the amount of game gear you bring. However, you don't need them all. Be selective. In years past I brought all that gear listed above, plus my cell phone, camera, video camera, MacBook and windows netbook for That program. You know the one. This year I am taking less. My iPad2 is going to replace my rulebooks, character sheets and MacBook. My iPhone has a 5 megapixel camera in it. I will probably leave one or both of the other cameras at home. As for needing That program, my games are planned such that none of my characters will level during the Con.
So, with a little pre-planning you can have room for that costume you always wanted to take, as well as space for those souvenirs you will buy. It will save you taking that extra bag that the airline charges for, or stopping at Fedex to ship your stuff home.
Have fun and good gaming.
- Posted using BlogPress from my iPad
Location:Palm Bay
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